Evidence record 15828 · automatically gathered

No One Wins in Nuclear War: A Social Simulation of Military Decision-making

arXiv:2608.01868v1 Announce Type: new Abstract: WOPR is a social-simulation environment for studying how organizations make high-stakes decisions, built on a deterministic, replay-validated rules engine and using wargames as the vehicle. We instantiate it first with the published card game Nuclear War, traced against its published rules. We start with military decision-making because of its safety implications and because it needs further study, but the design is not specific to it: the decision

Record details

Published: 4 August 2026
Source: arXiv cs.CY
Category: Research
Topics: Military & security · Environment
Retrieved: 4 August 2026

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ethics.ai (4 August 2026), “No One Wins in Nuclear War: A Social Simulation of Military Decision-making,” evidence record 15828, https://ethics.ai/record/15828 (originally published by arXiv cs.CY).

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