Evidence record 11400 · automatically gathered

How the Watch Dogs Video Game Series Mirrored and Predicted Real-World Digital Rights Issues

When Ubisoft's Watch Dogs 2 was released in 2016, it was a headtrip for those of us working on digital-rights issues in the Bay Area. During the day, I'd fight tech-authoritarianism from EFF's San Francisco offices and then, at night, I'd fight tech-authoritarianism in an uncanny simulation of San Francisco from my home gaming console. Watch Dogs 2 is an open-world video game that follows a hacktivist collective called Dedsec as they take on surveillance tech and discriminatory AI systems that a

Record details

Published: 17 July 2026
Source: EFF Deeplinks
Category: Field notes
Topics: Bias & fairness · Privacy
Retrieved: 18 July 2026

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ethics.ai (17 July 2026), “How the Watch Dogs Video Game Series Mirrored and Predicted Real-World Digital Rights Issues,” evidence record 11400, https://ethics.ai/record/11400 (originally published by EFF Deeplinks).

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