DSLE: A Learning Environment for Dark Souls Boss Encounters
We introduce the Dark Souls Learning Environment (DSLE), a containerized platform that presents all 22 boss encounters of Dark Souls: Remastered as game-playing agent benchmarks through a Gymnasium-style interface. DSLE combines real-time combat, high-dimensional visual input, and sparse terminal rewards, with each environment step being a real action executed against the running game. To support controlled comparison, we define DSLE-5, a representative five-boss subset, spanning a melee fight,
Record details
Published: 10 August 2026
Source: arXiv cs.AI
Category: Research
Topics: Agents & autonomy · Environment
Retrieved: 11 August 2026
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ethics.ai (10 August 2026), “DSLE: A Learning Environment for Dark Souls Boss Encounters,” evidence record 18245, https://ethics.ai/record/18245 (originally published by arXiv cs.AI).
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