{
  "id": 18245,
  "url": "https://arxiv.org/abs/2608.09902v1",
  "title": "DSLE: A Learning Environment for Dark Souls Boss Encounters",
  "summary": "We introduce the Dark Souls Learning Environment (DSLE), a containerized platform that presents all 22 boss encounters of Dark Souls: Remastered as game-playing agent benchmarks through a Gymnasium-style interface. DSLE combines real-time combat, high-dimensional visual input, and sparse terminal rewards, with each environment step being a real action executed against the running game. To support controlled comparison, we define DSLE-5, a representative five-boss subset, spanning a melee fight,",
  "authors": "Derin Gezgin, Jim O'Connor, Tanner Goodwin, Gary B. Parker",
  "category": "research",
  "topics": "agents-autonomy,environment",
  "orgs": null,
  "regions": null,
  "published_at": "2026-08-10T17:48:45.000Z",
  "fetched_at": "2026-08-11T05:10:37.351Z",
  "source_slug": "x-arxiv-cs-ai",
  "source_name": "arXiv cs.AI",
  "source_homepage": "https://arxiv.org/list/cs.AI/recent",
  "ethics_ai_record_url": "https://ethics.ai/record/18245",
  "original_url": "https://arxiv.org/abs/2608.09902v1",
  "evidence_status": "source-only",
  "attribution": "via ethics.ai"
}