{
  "id": 18392,
  "url": "https://arxiv.org/abs/2608.09848",
  "title": "CEAA: A Cognitive Embodied Agents Architecture for Interactive Computing Systems",
  "summary": "The development of embodied Intelligent Virtual Agents (IVAs) that have cognitive capabilities in real-time interactive virtual environments remains a challenge, even with today's advancements in technology. Existing architectures are often focused on either the implementation of low-level reactive control systems that are constrained by commercial game engines, or high-level representations of reasoning models that can be difficult to implement in virtual worlds. This paper builds on that notio",
  "authors": "Aimilios Hadjiliasi, Louis Nisiotis",
  "category": "research",
  "topics": "agents-autonomy,environment",
  "orgs": null,
  "regions": null,
  "published_at": "2026-08-09T20:00:00.000Z",
  "fetched_at": "2026-08-12T05:10:43.828Z",
  "source_slug": "hf-daily",
  "source_name": "HuggingFace Daily Papers",
  "source_homepage": "https://huggingface.co/papers",
  "ethics_ai_record_url": "https://ethics.ai/record/18392",
  "original_url": "https://arxiv.org/abs/2608.09848",
  "evidence_status": "source-only",
  "attribution": "via ethics.ai"
}