{
  "id": 18357,
  "url": "https://arxiv.org/abs/2608.09940",
  "title": "The impact of design factors of virtual and augmented reality on tertiary students user experience in Metaverse",
  "summary": "arXiv:2608.09940v1 Announce Type: cross Abstract: The Metaverse is a convergent space integrating virtual reality (VR) and augmented reality (AR) technologies, with market projections rising from \\$65.5 billion in 2022 to \\$1.3 trillion by 2030. Despite rapid adoption in education, the specific contributions of visual elements, environmental design, and communication features to user experience (UX) remain underexplored, limiting evidence-based design and resource allocation. This study examined",
  "authors": "Julius G. Garcia, Alvie Simonette Q. Alip",
  "category": "research",
  "topics": "children-education,environment",
  "orgs": null,
  "regions": null,
  "published_at": "2026-08-12T04:00:00.000Z",
  "fetched_at": "2026-08-12T05:10:43.828Z",
  "source_slug": "arxiv-cscy",
  "source_name": "arXiv cs.CY",
  "source_homepage": "https://arxiv.org/list/cs.CY/recent",
  "ethics_ai_record_url": "https://ethics.ai/record/18357",
  "original_url": "https://arxiv.org/abs/2608.09940",
  "evidence_status": "source-only",
  "attribution": "via ethics.ai"
}