{
  "id": 12895,
  "url": "https://www.gamedeveloper.com/design/splatoon-raiders-started-as-a-tower-defense-game-but-its-splatoon-ness-got-lost",
  "title": "Splatoon Raiders started off as a tower defense game",
  "summary": "Director Yoshihiko Ito shares insight about the importance of maintaining the series' key strengths when prototyping new ideas.",
  "authors": "Diego Argüello",
  "category": "news",
  "topics": "military-security",
  "orgs": null,
  "regions": null,
  "published_at": "2026-07-22T14:27:14.000Z",
  "fetched_at": "2026-07-23T05:10:49.458Z",
  "source_slug": "x-game-developer-ai",
  "source_name": "Game Developer (AI)",
  "source_homepage": "https://www.gamedeveloper.com",
  "ethics_ai_record_url": "https://ethics.ai/record/12895",
  "original_url": "https://www.gamedeveloper.com/design/splatoon-raiders-started-as-a-tower-defense-game-but-its-splatoon-ness-got-lost",
  "evidence_status": "source-only",
  "attribution": "via ethics.ai"
}